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A skeleton of Tamashii Interview: Michael Dougherty, Director of Godzilla: King of the Monsters

Movie "Godzilla King of Monsters" Interview with Michael Doherty

Japanese version>


- Whate was your reaction when you were asked if you 'd like to direct this film?

Interview: Michael Dougherty, Director of
Godzilla: King of the Monsters

Dougherty:It was a dream come true. And lots of pressure. Immense, immense pressure.

- I'm told that you're a big Godzilla fan. Which of the movies is your favorite?

Dougherty:I particularly appreciate its tone. It's very beautiful and poetic, while still terrifying and exciting.

 

- I'm also told you helped write the screenplay for this film. What were some challenges you faced with that?

Dougherty:I think one of the biggest challenges was crafting a modern Godzilla film that balances the desire to see more of these creatures and all of that spectacle, while still creating a story with human characters that we care about.

Interview: Michael Dougherty, Director of
Godzilla: King of the Monsters

 

--Was it difficult to maintain continuity between this film and the previous one?

Dougherty:Well, I think I had to be mindful of the reaction to the previous film.So it was a matter of trying to look at the previous film, and look at what worked, which I thought was the tone, the scale, the design for Luckily, we got to bring in Ghidorah, Mothra, and Rodan, which helped, because of these are the crown jewels of Toho, so I felt like we already had the advantage of getting to bring in antagonists and allies for Godzilla, which were beloved legacy characters, so that was a huge, huge help.

- Tell us about your design concepts and choices made for the various monsters.

Interview: Michael Dougherty, Director of
Godzilla: King of the Monsters

Dougherty:With Godzilla, I really liked what Garezilla's look, so I just wanted to make tiny tweaks, like changing his back spikes to look like the 1954 Godzilla. I made the feet and the claws a bit bigger, because a predatory creature like him would have very powerful sharp claws to tear into his prey. original 1954 Godzilla. So I took Photoshop, and just photoshopped these. I made the tail just a little bit more rounded, like the traditional Godzilla films.

--What about Rodan?

Dougherty:Very similar, I tried to come up with a felt like something that could have crawled out of a volcano. So, [in] the look of his scales, even the color of his body, there are elements of volcanic rock , because I wanted to create a creature that looked like it could live inside a volcano if it had to.. But also, it's meant to look like something Mother Nature could have created.

- And Mothra?

Dougherty:For Mothra, I tried to capture the power of the original Mothra with her color palette, making sure that she had the eye spots on her wings. Godzilla's eyes, I wanted to create a connection between Mothra and Godzilla. I tried to make her a little more than a gift her desperately larger feet so I wanted her to be able to defend herself and fight with the other creatures that she had to, and if If you look at moths in nature, they do have very long legs, so I tried to create something that was beautiful, and feminine, and elegant, and looked like a true goddess, but also dangerous if she had to be.

 

- Last, we have King Ghidorah.

Dougherty:The other fun thing we did is we gave each Of the three, he's the one who's really in charge, and the other two. I like to think that the center head is the smartest, alpha head. It sort of his lackeys. Again, each creature had to be tribute to all the creatures that came before. We worked closely with Toho to make sure it lived up to their standards, so that's why he has to have two spiked spiked tails and his golden colors. to do that, we looked at a lot of different animals in nature, so different reptiles, different lizards and snakes, cobras, especially king cobras, their scales to craft something that looks like it could be real realistic. The big rule for al l the creatures was, if they discovered the fossils for these creatures, you would believe that they could have existed.

--What do you think of the prototype for the SH MonsterArts Godzilla 2019 figure from Bandai Spirits' Collector's division after seeing it in person?

Dougherty:I have not admit, I have not admit, I have not advised, I have not advised. I can not wait. I want a lot of these to give as gifts. They capture the spirit of the creatures perfectly. Beautiful work. I love the whole thing, but I especially admire the back spikes, and the detail of the parts. Very very intricate. This is artistry.

- I hear you have a particular fondness for Rodan.

Dougherty:I have, back in the '70s and' 80s that was one of my favorite toys, but this is gorgeous. Very powerful, lots of personality ... I 'm especially amazed by the colors.

Interview: Michael Dougherty, Director of
Godzilla: King of the Monsters

--And what what you think of SH MonsterArts' King Ghidorah 2019?

Dougherty:This is ... epic. It would be fun to create a stop-motion film with all of these, because they're so intricate. My hope is that, in the same way that my Godzilla toys inspired me to make films, other kids will create create with these toys.

--In this movie, I felt like the monsters being almost depicted as gods that have transcended the bounds of living creatures.

Dougherty:My middle name is actually "Dragon" We are putting the "god" back in Godzilla. I grew up as a huge fan of mythology, dragons specific, and my love of Godzilla, and my love of mythology and dragons all sort of. in Vietnamese. I have two middle names; one is Patrick, and the other one is "Long," which means "dragon" in Vietnamese. So it was important to me that these creatures be treated as if they were gods, because the mythology Some lost civilization worshipped these creatures as gods. Then the creatures went into hibernation, and we lost So they now have been waking up again, humans are forced to look at these ancient myths for guidance about who these creatures are, and they are could possibly reconnect with them. But yes, these are not just monsters, they are the first gods.

- What would you say is the main theme for this film?

Dougherty:"Respect nature." Respect and fear it.

--What was the biggest challenge you faced while making it?

Dougherty:There's so many challenges. An endurance test. You are commanding an army of thousands of people, many of whom you never actually get to meet, so just trying to maintain the quality, and the heart, and the spirit of Godzilla from beginning to end is a huge challenge. But I had an amazing crew and collaborators to help me, so I'm extremely grateful for that.

- Finally, is there anything you 'd like to say to all the Godzilla fans in Japan?

Dougherty:I hope I did Godzilla justice. I think I did, and I hope you all love it as much as I do.

 

- Thank you for your time.

Recorded on: Friday Nov. 30, 2018
Recorded at: The Peninsula Tokyo
Interviewer: Satoshi Nakamura (Tokusatsu Writer)


Article Cooperation / Monthly Hobby Japan
Photography / Studio R

 

【profile】

Michael Dougherty

Michael Dougherty

Born in the State of Ohio, USA.
Director and co-writer of the upcoming Godzilla: King of the Monsters (2019),
He has a broad ranging knowledge of the Godzilla franchise developed from an early age.
Known for his work as a writer for both the X - Men series and Superman Returns (2006).

S.H.MonsterArts An action figure series featuring monsters, using the technology of movable (action) figures cultivated at S.H.Figuarts. That is "S.H.MonsterArts(S.H. Monster Arts)".

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